![Upturned [MBF21 Weapons Pack]](https://img.itch.zone/aW1nLzIwMjY3MDg4LnBuZw==/original/ffL0w%2F.png)
Upturned [MBF21 Weapons Pack]
A downloadable mod
My first MBF21 mod ever. Made this just in a day.
Your arsenal:
- Melee Attacks - 2 punches, 1 kick
- Chainsaw - cuts faster, looks prettier
- Revolver - just a powerful pistol
- Pump Shotgun - a standard Mossberg-like shotgun
- USAS-12 - shotgun, but in full-auto
- Heavy Assault Rifle - chugs bullets fast
- Rocket Launcher - no need to say about this one
- Flamethrower - launches fireballs
- BFG-9500 - a big napalm launcher, it's big fireball emits much smaller fireballs
CREDITS
Graphics: id Software, TSF, Cardboard Marty, CaptainJ, Midway, DoomNukem, JoeyTD, 3D Realms, SEGA, LossForWords, Banjo Software, Freedoom, Minigunner
Sounds: id Software, Valve, Raven Software, Sound Ideas
Music: SilentZorah (PSX Doom/Doom 64 theme), Jimmy (Unresolved as D_INTER), David Shaw (Adrenaline Rush as D_DM2INT)
Download
Download
ZD-UPTURNED.wad 1.4 MB
Install instructions
You need a sourceport that supports MBF21, works best on Nugget Doom
Comments
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Pretty good stuff! The only issue I've encountered so far is that zombie shotgunners can have their firing sound cut off if you kill them before it finishes. I would also recommend making the autoshotgun reload slower so that it is trade off over the regular pump shotgun, rather than a straight upgrade.
I was wondering if you could include the DECOHack source file in the wad?