A downloadable mod

My first MBF21 mod ever. Made this just in a day.

Your arsenal:

  1. Melee Attacks - 2 punches, 1 kick
  2. Chainsaw - cuts faster, looks prettier
  3. Revolver - just a powerful pistol
  4. Pump Shotgun - a standard Mossberg-like shotgun
  5. USAS-12 - shotgun, but in full-auto
  6. Heavy Assault Rifle - chugs bullets fast
  7. Rocket Launcher - no need to say about this one
  8. Flamethrower - launches fireballs
  9. BFG-9500 - a big napalm launcher, it's big fireball emits much smaller fireballs

CREDITS

Graphics: id Software, TSF, Cardboard Marty, CaptainJ, Midway, DoomNukem, JoeyTD, 3D Realms, SEGA, LossForWords, Banjo Software, Freedoom, Minigunner

Sounds: id Software, Valve, Raven Software, Sound Ideas

Music: SilentZorah (PSX Doom/Doom 64 theme), Jimmy (Unresolved as D_INTER), David Shaw (Adrenaline Rush as D_DM2INT)

Published 22 days ago
StatusReleased
CategoryGame mod
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorDaADHDoomguy
TagsDoom, DOOM WAD, mbf21, Weapons

Download

Download
ZD-UPTURNED.wad 1.4 MB

Install instructions

You need a sourceport that supports MBF21, works best on Nugget Doom

Comments

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(+1)

Pretty good stuff! The only issue I've encountered so far is that zombie shotgunners can have their firing sound cut off if you kill them before it finishes. I would also recommend making the autoshotgun reload slower so that it is trade off over the regular pump shotgun, rather than a straight upgrade.

(+1)

I was wondering if you could include the DECOHack source file in the wad?